- Add Mat4::orthographic() to voltex_math for light projection - Fix pbr_demo and multi_light_demo to provide shadow bind group (group 3) required by updated PBR pipeline (dummy shadow with size=0 disables it) - Create shadow_demo with two-pass rendering: shadow depth pass using orthographic light projection, then PBR color pass with shadow sampling - Scene: ground plane, 3 spheres, 2 cubes with directional light Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
67 KiB
67 KiB