6bc77cb777b2bbe39ed3694c63107dd215615834
- Extended bind group 1: albedo + normal + ORM + emissive (8 bindings) - pbr_shader.wgsl: ORM sampling (R=AO, G=roughness, B=metallic) + emissive - deferred_gbuffer.wgsl: ORM + emissive luminance in material_data.w - deferred_lighting.wgsl: emissive contribution from G-Buffer - All 5 PBR examples updated with default ORM/emissive textures - Backward compatible: old 4-binding layout preserved Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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