tolelom 6c9fc0cbf1 feat(renderer): add HDR + Bloom + ACES tonemap to deferred_demo
Lighting pass now renders to Rgba16Float HDR target. A 5-level bloom
mip chain (downsample with bright-extract threshold, then additive
upsample) feeds into an ACES tonemap pass that composites the final
LDR output to the swapchain surface. All resources resize correctly.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-25 13:53:36 +09:00
Description
No description provided
1.4 MiB
Languages
Rust 55%
C 41.5%
WGSL 3.5%