6d30151be1a2db81d6bb6551e4e09dae7d16a8e0
- bloom_shader.wgsl: fullscreen vertex + fs_downsample (5-tap box + bright extract) + fs_upsample (9-tap tent) - tonemap_shader.wgsl: fullscreen vertex + fs_main (HDR+bloom combine, exposure, ACES, gamma 1/2.2) Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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Languages
Rust
55%
C
41.5%
WGSL
3.5%