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tolelom 8f962368e9 feat(renderer): integrate shadow map sampling with 3x3 PCF into PBR shader
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-24 21:03:31 +09:00
assets
feat: add model viewer demo with OBJ loading, Blinn-Phong lighting, FPS camera
2026-03-24 19:56:28 +09:00
crates
feat(renderer): integrate shadow map sampling with 3x3 PCF into PBR shader
2026-03-24 21:03:31 +09:00
docs/superpowers
docs: add Phase 4b-2 shadow mapping implementation plan
2026-03-24 21:00:03 +09:00
examples
feat: add multi-light demo with orbiting point lights and spot light
2026-03-24 20:55:24 +09:00
.gitignore
chore: add .gitignore for Rust workspace
2026-03-24 17:48:43 +09:00
Cargo.lock
feat: add PBR demo with metallic/roughness sphere grid
2026-03-24 20:44:29 +09:00
Cargo.toml
feat: add multi-light demo with orbiting point lights and spot light
2026-03-24 20:55:24 +09:00
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1.4 MiB
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Rust 55%
C 41.5%
WGSL 3.5%
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