Files
game_engine/crates
tolelom acaad86aee feat(ai): add steering behaviors (seek, flee, arrive, wander, follow_path)
Implements SteeringAgent and five steering behaviors. truncate() clamps
force magnitude. follow_path() advances waypoints within waypoint_radius
and uses arrive() for the final waypoint. 6 passing tests covering all
behaviors including deceleration and path advancement.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-25 14:18:50 +09:00
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