Files
game_engine/crates/voltex_renderer
tolelom b5a6159526 feat(renderer): add ShadowMap, shadow depth shader, and shadow pipeline
Implements ShadowMap (2048x2048 Depth32Float texture with comparison sampler),
shadow_shader.wgsl (depth-only vertex shader), shadow_pipeline (front-face
culling, depth bias constant=2/slope=2.0), and associated uniform types.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-24 21:01:51 +09:00
..