4 Commits

Author SHA1 Message Date
qornwh1
8f49d3a5b4 fix : 포매팅, dead 코드 제거, 패킷 1번 수정 2026-03-04 10:50:42 +09:00
qornwh1
4ef58c2fad feat : 이동 패킷 전달 2026-03-04 10:02:48 +09:00
qornwh1
d16e4a05e5 fix : await 버그 픽스 2026-03-04 09:11:04 +09:00
qornwh1
9930348d5e feat : 더미 플레이어 구현 / 더미클라 서비스 에코용, 더미 플레이어용 분기 2026-03-04 08:55:27 +09:00
10 changed files with 618 additions and 273 deletions

View File

@@ -0,0 +1,141 @@
using LiteNetLib;
using Serilog;
namespace ClientTester.DummyService;
public class DummyClientService
{
private readonly List<DummyClients> clients;
private readonly int sendInterval;
// 모든거 강종
public event Action? OnAllDisconnected;
public DummyClientService(int count, string ip, int port, string key, int sendIntervalMs = 1000)
{
sendInterval = sendIntervalMs;
clients = Enumerable.Range(1, count + 1).Select(i => new DummyClients(i, ip, port, key)).ToList();
Log.Information("[SERVICE] {Count}개 클라이언트 생성 → {Ip}:{Port}", count, ip, port);
}
public async Task RunAsync(CancellationToken ct)
{
await Task.WhenAll(PollLoopAsync(ct), SendLoopAsync(ct));
}
private async Task PollLoopAsync(CancellationToken ct)
{
while (!ct.IsCancellationRequested)
{
foreach (DummyClients c in clients)
{
c.PollEvents();
}
try
{
await Task.Delay(10, ct);
}
catch (OperationCanceledException)
{
break;
}
}
}
private async Task SendLoopAsync(CancellationToken ct)
{
try
{
await Task.Delay(500, ct);
}
catch (OperationCanceledException)
{
return;
}
int tick = 0;
while (!ct.IsCancellationRequested)
{
int sent = 0;
int total = clients.Count;
foreach (DummyClients client in clients)
{
client.SendTransform();
if (client.peer != null)
{
sent++;
}
else
{
total--;
}
}
if (total == 0)
{
Log.Information("All Disconnect Clients");
OnAllDisconnected?.Invoke();
break;
}
Log.Debug("[TICK {Tick:000}] {Sent}/{Total} 전송", tick, sent, total);
tick++;
try
{
await Task.Delay(sendInterval, ct);
}
catch (OperationCanceledException)
{
break;
}
}
}
public void PrintStats()
{
int totalSent = 0, totalRecv = 0;
int connected = 0;
Log.Information("───────────── Performance Report ─────────────");
foreach (DummyClients c in clients)
{
NetStatistics? stats = c.peer?.Statistics;
long loss = stats?.PacketLoss ?? 0;
float lossPct = stats?.PacketLossPercent ?? 0f;
Log.Information(
"[Client {ClientId:00}] Sent={Sent} Recv={Recv} | Loss={Loss}({LossPct:F1}%)",
c.clientId, c.SentCount, c.ReceivedCount, loss, lossPct);
totalSent += c.SentCount;
totalRecv += c.ReceivedCount;
if (c.peer != null)
{
connected++;
}
}
Log.Information("────────────────────────────────────────────");
Log.Information(
"[TOTAL] Sent={Sent} Recv={Recv} Connected={Connected}/{Total}",
totalSent, totalRecv, connected, clients.Count);
Log.Information("────────────────────────────────────────────");
}
public void Stop()
{
foreach (DummyClients c in clients)
{
c.Stop();
}
Log.Information("[SERVICE] 모든 클라이언트 종료됨.");
}
}

View File

@@ -0,0 +1,167 @@
using System.Diagnostics;
using ClientTester.Packet;
using LiteNetLib;
using LiteNetLib.Utils;
using Serilog;
namespace ClientTester.DummyService;
public class DummyClients
{
private NetManager manager;
private EventBasedNetListener listener;
private NetDataWriter? writer;
public NetPeer? peer;
public long clientId; // 일단 이게 hashKey가 됨 => 0 ~ 1000번까지는 더미용응로 뺴둠
// info
private Vector3 position = new Vector3();
private int rotY = 0;
private float moveSpeed = 3.5f;
private float distance = 0.0f;
private float preTime = 0.0f;
// 이동 계산용
private readonly Stopwatch moveClock = Stopwatch.StartNew();
private float posX = 0f;
private float posZ = 0f;
private float dirX = 0f;
private float dirZ = 0f;
// 통계
public int SentCount
{
set;
get;
}
public int ReceivedCount
{
set;
get;
}
public int RttCount
{
set;
get;
}
public DummyClients(long clientId, string ip, int port, string key)
{
this.clientId = clientId;
listener = new EventBasedNetListener();
manager = new NetManager(listener);
writer = new NetDataWriter();
listener.PeerConnectedEvent += netPeer =>
{
peer = netPeer;
Log.Information("[Client {ClientId:00}] 연결됨", this.clientId);
// clientID가 토큰의 hashKey라고 가정함
AccTokenPacket recvTokenPacket = new AccTokenPacket();
recvTokenPacket.Token = clientId;
byte[] data = PacketSerializer.Serialize((ushort)PacketCode.ACC_TOKEN, recvTokenPacket);
writer.Put(data);
peer.Send(writer, DeliveryMethod.ReliableOrdered);
writer.Reset();
};
listener.NetworkReceiveEvent += (peer, reader, channel, deliveryMethod) =>
{
short code = reader.GetShort();
short bodyLength = reader.GetShort();
string? msg = reader.GetString();
if (msg != null)
{
RttCount++;
}
ReceivedCount++;
reader.Recycle();
};
listener.PeerDisconnectedEvent += (peer, info) =>
{
Log.Warning("[Client {ClientId:00}] 연결 끊김: {Reason}", this.clientId, info.Reason);
this.peer = null;
};
manager.Start();
manager.Connect(ip, port, key);
}
public void UpdateDummy()
{
// 델타 타임 계산 (초 단위)
float now = (float)moveClock.Elapsed.TotalSeconds;
float delta = preTime > 0f ? now - preTime : 0.1f;
preTime = now;
// 남은 거리가 없으면 새 방향·목표 거리 설정
if (distance <= 0f)
{
// 현재 각도에서 -30~+30도 범위로 회전
rotY = (rotY + Random.Shared.Next(-30, 31) + 360) % 360;
float rad = rotY * MathF.PI / 180f;
dirX = MathF.Sin(rad);
dirZ = MathF.Cos(rad);
// 3초~12초에 도달할 수 있는 거리 = moveSpeed × 랜덤 초
float seconds = 3f + (float)Random.Shared.NextDouble() * 9f;
distance = moveSpeed * seconds;
}
// 이번 틱 이동량 (남은 거리 초과 방지)
float step = MathF.Min(moveSpeed * delta, distance);
posX += dirX * step;
posZ += dirZ * step;
distance -= step;
// 정수 Vector3 갱신
position.X = (int)MathF.Round(posX);
position.Z = (int)MathF.Round(posZ);
}
public void SendTransform()
{
if (peer == null || writer == null)
{
return;
}
UpdateDummy();
TransformPlayerPacket transformPlayerPacket = new TransformPlayerPacket
{
PlayerId = (int)clientId,
RotY = rotY,
Position = new Packet.Vector3
{
X = position.X,
Y = 0, // 높이는 버린다.
Z = position.Z
}
};
// Protobuf 직렬화 + 헤더 조립
byte[] data = PacketSerializer.Serialize((ushort)PacketCode.TRANSFORM_PLAYER, transformPlayerPacket);
writer.Put(data);
// 이동은 손실 감수함
peer.Send(writer, DeliveryMethod.Unreliable);
SentCount++;
writer.Reset();
}
public void PollEvents()
{
manager.PollEvents();
}
public void Stop()
{
manager.Stop();
}
}

View File

@@ -3,9 +3,9 @@ using Serilog;
namespace ClientTester.EchoDummyService;
public class DummyClientService
public class EchoDummyClientService
{
private readonly List<DummyClients> clients;
private readonly List<EchoDummyClients> clients;
private readonly int sendInterval;
// 유닛 테스트용 (n패킷 시간체크)
@@ -24,10 +24,10 @@ public class DummyClientService
// 모든거 강종
public event Action? OnAllDisconnected;
public DummyClientService(int count, string ip, int port, string key, int sendIntervalMs = 1000)
public EchoDummyClientService(int count, string ip, int port, string key, int sendIntervalMs = 1000)
{
sendInterval = sendIntervalMs;
clients = Enumerable.Range(0, count).Select(i => new DummyClients(i, ip, port, key)).ToList();
clients = Enumerable.Range(0, count).Select(i => new EchoDummyClients(i, ip, port, key)).ToList();
Log.Information("[SERVICE] {Count}개 클라이언트 생성 → {Ip}:{Port}", count, ip, port);
}
@@ -36,7 +36,7 @@ public class DummyClientService
{
if (IsTest)
{
foreach (DummyClients c in clients)
foreach (EchoDummyClients c in clients)
{
c.TestCount = TestCount;
}
@@ -54,7 +54,7 @@ public class DummyClientService
{
while (!ct.IsCancellationRequested)
{
foreach (DummyClients c in clients)
foreach (EchoDummyClients c in clients)
{
c.PollEvents();
}
@@ -88,7 +88,7 @@ public class DummyClientService
int sent = 0;
int total = clients.Count;
foreach (DummyClients client in clients)
foreach (EchoDummyClients client in clients)
{
client.SendPing();
if (client.peer != null)
@@ -132,7 +132,7 @@ public class DummyClientService
double totalAvgRtt = 0;
foreach (DummyClients c in clients)
foreach (EchoDummyClients c in clients)
{
NetStatistics? stats = c.peer?.Statistics;
long loss = stats?.PacketLoss ?? 0;
@@ -149,6 +149,7 @@ public class DummyClientService
totalAvgRtt += c.AvgRttMs;
rttClientCount++;
}
if (c.peer != null)
{
connected++;
@@ -166,7 +167,7 @@ public class DummyClientService
public void Stop()
{
foreach (DummyClients c in clients)
foreach (EchoDummyClients c in clients)
{
c.Stop();
}

View File

@@ -7,7 +7,7 @@ using Serilog;
namespace ClientTester.EchoDummyService;
public class DummyClients
public class EchoDummyClients
{
private NetManager manager;
private EventBasedNetListener listener;
@@ -18,7 +18,7 @@ public class DummyClients
// seq → 송신 타임스탬프 (Stopwatch tick)
private ConcurrentDictionary<int, long> pendingPings = new();
private int seqNumber;
private const int MaxPendingPings = 1000;
private const int MAX_PENDING_PINGS = 1000;
// 유닛 테스트용 (0 = 제한 없음)
public int TestCount
@@ -58,7 +58,7 @@ public class DummyClients
get;
}
public DummyClients(int clientId, string ip, int port, string key)
public EchoDummyClients(int clientId, string ip, int port, string key)
{
this.clientId = clientId;
listener = new EventBasedNetListener();
@@ -119,19 +119,21 @@ public class DummyClients
pendingPings[seq] = Stopwatch.GetTimestamp();
// 응답 없는 오래된 ping 정리 (패킷 유실 시 메모리 누수 방지)
if (pendingPings.Count > MaxPendingPings)
if (pendingPings.Count > MAX_PENDING_PINGS)
{
int cutoff = seq - MaxPendingPings;
int cutoff = seq - MAX_PENDING_PINGS;
foreach (int key in pendingPings.Keys)
{
if (key < cutoff)
{
pendingPings.TryRemove(key, out _);
}
}
}
PacketHeader packetHeader = new PacketHeader();
packetHeader.Code = 0;
packetHeader.BodyLength = $"Echo seq:{seq}".Length;
packetHeader.BodyLength = (ushort)$"Echo seq:{seq}".Length;
writer.Put((short)packetHeader.Code);
writer.Put((short)packetHeader.BodyLength);
writer.Put($"Echo seq:{seq}");

View File

@@ -0,0 +1,6 @@
namespace ClientTester.EchoDummyService;
public class Map
{
// TODO : 맵 정보 필요
}

View File

@@ -100,41 +100,23 @@ public class PlayerInfo
}
}
[ProtoContract]
public class ItemInfo
{
[ProtoMember(1)]
public int ItemId
{
get;
set;
}
[ProtoMember(2)]
public int Count
{
get;
set;
}
}
// ============================================================
// 인증
// ============================================================
// RECV_TOKEN
// ACC_TOKEN
[ProtoContract]
public class RecvTokenPacket
public class AccTokenPacket
{
[ProtoMember(1)]
public string Token
public long Token
{
get;
set;
}
}
// LOAD_GAME
// LOAD_GAME 내 정보
[ProtoContract]
public class LoadGamePacket
{
@@ -151,27 +133,96 @@ public class LoadGamePacket
get;
set;
}
[ProtoMember(3)]
public int MaplId
{
get;
set;
}
}
// ============================================================
// 로비
// ============================================================
// INTO_LOBBY
[ProtoContract]
public class IntoLobbyPacket
public class ChannelInfo
{
[ProtoMember(1)]
public int ChannelId
{
get;
set;
}
[ProtoMember(2)]
public int ChannelUserConut
{
get;
set;
}
[ProtoMember(3)]
public int ChannelUserMax
{
get;
set;
}
}
[ProtoContract]
public class LoadChannelPacket
{
[ProtoMember(1)]
public List<ChannelInfo> Channels
{
get;
set;
} = new List<ChannelInfo>();
}
// INTO_CHANNEL 클라->서버: 입장할 채널 ID / 서버->클라: 채널 내 나 이외 플레이어 목록
[ProtoContract]
public class IntoChannelPacket
{
[ProtoMember(1)]
public int ChannelId
{
get;
set;
} // 클라->서버: 입장할 채널 ID
[ProtoMember(2)]
public List<PlayerInfo> Players
{
get;
set;
} = null!;
} = new List<PlayerInfo>(); // 서버->클라: 채널 내 플레이어 목록
}
// EXIT_LOBBY
// UPDATE_CHANNEL_USER 유저 접속/나감
[ProtoContract]
public class ExitLobbyPacket
public class UpdateChannelUserPacket
{
[ProtoMember(1)]
public PlayerInfo Players
{
get;
set;
}
[ProtoMember(2)]
public bool IsAdd
{
get;
set;
}
}
// EXIT_CHANNEL 나가는 유저
[ProtoContract]
public class ExitChannelPacket
{
[ProtoMember(1)]
public int PlayerId
@@ -181,174 +232,6 @@ public class ExitLobbyPacket
}
}
// ============================================================
// 인스턴스 던전
// ============================================================
public enum BossState
{
START,
END,
PHASE_CHANGE
}
public enum BossResult
{
SUCCESS,
FAIL
}
// INTO_INSTANCE
[ProtoContract]
public class IntoInstancePacket
{
[ProtoMember(1)]
public int InstanceId
{
get;
set;
}
[ProtoMember(2)]
public int BossId
{
get;
set;
}
[ProtoMember(3)]
public List<int> PlayerIds
{
get;
set;
}
}
// UPDATE_BOSS
[ProtoContract]
public class UpdateBossPacket
{
[ProtoMember(1)]
public BossState State
{
get;
set;
}
[ProtoMember(2)]
public int Phase
{
get;
set;
}
[ProtoMember(3)]
public BossResult Result
{
get;
set;
} // END일 때만 유효
}
// REWARD_INSTANCE
[ProtoContract]
public class RewardInstancePacket
{
[ProtoMember(1)]
public int Exp
{
get;
set;
}
[ProtoMember(2)]
public List<ItemInfo> Items
{
get;
set;
}
}
// EXIT_INSTANCE
[ProtoContract]
public class ExitInstancePacket
{
[ProtoMember(1)]
public int PlayerId
{
get;
set;
}
}
// ============================================================
// 파티
// ============================================================
public enum PartyUpdateType
{
CREATE,
DELETE
}
public enum UserPartyUpdateType
{
JOIN,
LEAVE
}
// UPDATE_PARTY
[ProtoContract]
public class UpdatePartyPacket
{
[ProtoMember(1)]
public int PartyId
{
get;
set;
}
[ProtoMember(2)]
public PartyUpdateType Type
{
get;
set;
}
[ProtoMember(3)]
public int LeaderId
{
get;
set;
}
}
// UPDATE_USER_PARTY
[ProtoContract]
public class UpdateUserPartyPacket
{
[ProtoMember(1)]
public int PartyId
{
get;
set;
}
[ProtoMember(2)]
public int PlayerId
{
get;
set;
}
[ProtoMember(3)]
public UserPartyUpdateType Type
{
get;
set;
}
}
// ============================================================
// 플레이어
// ============================================================
@@ -604,3 +487,71 @@ public class DamagePacket
set;
}
}
// ============================================================
// 파티
// ============================================================
public enum PartyUpdateType
{
CREATE,
DELETE
}
public enum UserPartyUpdateType
{
JOIN,
LEAVE
}
// UPDATE_PARTY
[ProtoContract]
public class UpdatePartyPacket
{
[ProtoMember(1)]
public int PartyId
{
get;
set;
}
[ProtoMember(2)]
public PartyUpdateType Type
{
get;
set;
}
[ProtoMember(3)]
public int LeaderId
{
get;
set;
}
}
// UPDATE_USER_PARTY
[ProtoContract]
public class UpdateUserPartyPacket
{
[ProtoMember(1)]
public int PartyId
{
get;
set;
}
[ProtoMember(2)]
public int PlayerId
{
get;
set;
}
[ProtoMember(3)]
public UserPartyUpdateType Type
{
get;
set;
}
}

View File

@@ -1,61 +1,56 @@
namespace ClientTester.Packet;
public enum PacketCode : short
public enum PacketCode : ushort
{
NONE,
// 초기 클라이언트 시작시 jwt토큰 받아옴
RECV_TOKEN,
// jwt토큰 검증후 게임에 들어갈지 말지 (내 데이터도 전송)
ACC_TOKEN = 1,
// 내 정보 로드 (서버 -> 클라)
LOAD_GAME,
// 마을(로비)진입시 모든 데이터 로드
INTO_LOBBY,
// 모든 채널 로드 - jwt토큰 검증후 게임에 들어갈지 말지 (내 데이터도 전송)
// (서버 -> 클라)
LOAD_CHANNEL,
// 로비 나가기
EXIT_LOBBY,
// 나 채널 접속 (클라 -> 서버)
INTO_CHANNEL,
// 인스턴스 던전 입장
INTO_INSTANCE,
// 새로운 유저 채널 접속 (서버 -> 클라) / 유저 채널 나감 (서버 -> 클라)
UPDATE_CHANNEL_USER,
// 결과 보상
REWARD_INSTANCE,
// 채널 나가기 (클라 -> 서버)
EXIT_CHANNEL,
// 보스전 (시작, 종료)
UPDATE_BOSS,
// 플레이어 위치, 방향 (서버 -> 클라 \ 클라 -> 서버)
TRANSFORM_PLAYER,
// 인스턴스 던전 퇴장
EXIT_INSTANCE,
// 플레이어 행동 업데이트 (서버 -> 클라 \ 클라 -> 서버)
ACTION_PLAYER,
// 플레이어 스테이트 업데이트 (서버 -> 클라 \ 클라 -> 서버)
STATE_PLAYER,
// NPC 위치, 방향 (서버 -> 클라)
TRANSFORM_NPC,
// NPC 행동 업데이트 (서버 -> 클라)
ACTION_NPC,
// NPC 스테이트 업데이트 (서버 -> 클라)
STATE_NPC,
// 데미지 UI 전달 (서버 -> 클라)
DAMAGE,
// 파티 (생성, 삭제)
UPDATE_PARTY,
// 파티 유저 업데이트(추가 삭제)
UPDATE_USER_PARTY,
// 플레이어 위치, 방향
TRANSFORM_PLAYER,
// 플레이어 행동 업데이트
ACTION_PLAYER,
// 플레이어 스테이트 업데이트
STATE_PLAYER,
// NPC 위치, 방향
TRANSFORM_NPC,
// NPC 행동 업데이트
ACTION_NPC,
// NPC 스테이트 업데이트
STATE_NPC,
// 데미지 UI 전달
DAMAGE
UPDATE_USER_PARTY
}
public class PacketHeader
{
public PacketCode Code;
public int BodyLength;
public ushort BodyLength;
}

View File

@@ -16,10 +16,13 @@ namespace ClientTester.Packet
ushort size = (ushort)payload.Length;
byte[] result = new byte[4 + payload.Length];
// 2바이트 패킷 타입 헤더
result[0] = (byte)(type & 0xFF);
result[1] = (byte)(type >> 8);
// 2바이트 패킷 길이 헤더
result[2] = (byte)(size & 0xFF);
result[3] = (byte)(size >> 8);
// protobuf 페이로드
Buffer.BlockCopy(payload, 0, result, 4, payload.Length);
return result;
}
@@ -36,10 +39,12 @@ namespace ClientTester.Packet
ushort type = (ushort)(data[0] | (data[1] << 8));
ushort size = (ushort)(data[2] | (data[3] << 8));
// 헤더에 명시된 size와 실제 데이터 길이 검증
int actualPayloadLen = data.Length - 4;
if (size > actualPayloadLen)
{
Log.Warning("[PacketSerializer] 페이로드 크기 불일치 HeaderSize={Size} ActualSize={Actual}", size, actualPayloadLen);
Log.Warning("[PacketSerializer] 페이로드 크기 불일치 HeaderSize={Size} ActualSize={Actual}", size,
actualPayloadLen);
return (0, 0, null)!;
}

View File

@@ -1,47 +1,116 @@
using ClientTester.DummyService;
using ClientTester.EchoDummyService;
using Serilog;
class EcoClientTester
{
public static readonly string SERVER_IP = "tolelom.xyz";
public static readonly string SERVER_IP = "localhost";
public static readonly int SERVER_PORT = 9500;
public static readonly string CONNECTION_KEY = "test";
public static readonly int CLIENT_COUNT = 100;
private async Task StartEchoDummyTest()
{
try
{
CancellationTokenSource cts = new CancellationTokenSource();
Console.CancelKeyPress += (_, e) =>
{
e.Cancel = true;
Log.Warning("[SHUTDOWN] Ctrl+C 감지, 종료 중...");
cts.Cancel();
};
EchoDummyClientService service =
new EchoDummyClientService(CLIENT_COUNT, SERVER_IP, SERVER_PORT, CONNECTION_KEY, 100);
service.OnAllDisconnected += () =>
{
Log.Warning("[SHUTDOWN] 종료 이벤트 발생, 종료 중...");
cts.Cancel();
};
// service.IsTest = true;
// service.TestCount = 100;
await service.RunAsync(cts.Token);
service.PrintStats();
service.Stop();
await Log.CloseAndFlushAsync();
}
catch (Exception e)
{
Log.Error($"[SHUTDOWN] 예외 발생 : {e}");
}
}
private async Task StartDummyTest()
{
try
{
CancellationTokenSource cts = new CancellationTokenSource();
Console.CancelKeyPress += (_, e) =>
{
e.Cancel = true;
Log.Warning("[SHUTDOWN] Ctrl+C 감지, 종료 중...");
cts.Cancel();
};
DummyClientService service =
new DummyClientService(CLIENT_COUNT, SERVER_IP, SERVER_PORT, CONNECTION_KEY, 100);
service.OnAllDisconnected += () =>
{
Log.Warning("[SHUTDOWN] 종료 이벤트 발생, 종료 중...");
cts.Cancel();
};
await service.RunAsync(cts.Token);
service.PrintStats();
service.Stop();
await Log.CloseAndFlushAsync();
}
catch (Exception e)
{
Log.Error($"[SHUTDOWN] 예외 발생 : {e}");
}
}
private static async Task Main(string[] args)
{
// .MinimumLevel.Warning() // Warning 이상만 출력 배포시
string timestamp = DateTime.Now.ToString("yyyy-MM-dd_HH-mm-ss");
Log.Logger = new LoggerConfiguration()
.MinimumLevel.Debug()
.WriteTo.Console()
.WriteTo.File($"logs/log_{timestamp}.txt")
.WriteTo.File($"logs2/log_{timestamp}.txt")
.CreateLogger();
CancellationTokenSource cts = new CancellationTokenSource();
Console.CancelKeyPress += (_, e) =>
Log.Information("========== 더미 클라 테스터 ==========");
Log.Information("1. 에코 서버");
Log.Information("2. 더미 클라(이동만)");
Log.Information("====================================");
Log.Information("1 / 2 : ");
string? input = Console.ReadLine();
if (!int.TryParse(input, out int choice) || (choice != 1 && choice != 2))
{
e.Cancel = true;
Log.Warning("[SHUTDOWN] Ctrl+C 감지, 종료 중...");
cts.Cancel();
};
Log.Warning("1 또는 2만 입력하세요.");
return;
}
DummyClientService service = new DummyClientService(CLIENT_COUNT, SERVER_IP, SERVER_PORT, CONNECTION_KEY, 100);
service.OnAllDisconnected += () =>
EcoClientTester tester = new EcoClientTester();
if (choice == 1)
{
Log.Warning("[SHUTDOWN] 종료 이벤트 발생, 종료 중...");
cts.Cancel();
};
// service.IsTest = true;
// service.TestCount = 100;
await service.RunAsync(cts.Token);
service.PrintStats();
service.Stop();
await Log.CloseAndFlushAsync();
// 에코 서버 실행
await tester.StartEchoDummyTest();
}
else if (choice == 2)
{
// 더미 클라 실행
await tester.StartDummyTest();
}
}
}

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@@ -0,0 +1,8 @@
namespace ClientTester;
public class Vector3
{
public int X { get; set; }
public int Y { get; set; }
public int Z { get; set; }
}