Commit Graph

8 Commits

Author SHA1 Message Date
7f29995833 feat: add secret rooms and mini-bosses on floors 4/9/14/19
Add RoomSecret (5% chance) and RoomMiniBoss room types. Add 4 mini-boss
monsters at 60% of boss stats (Guardian's Herald, Warden's Shadow,
Overlord's Lieutenant, Archlich's Harbinger) with IsMiniBoss flag and
boss pattern logic. Secret rooms grant double treasure. Mini-boss rooms
are placed on floors 4/9/14/19 at room index 1.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-25 15:30:21 +09:00
69ac6cd383 feat: add combo skill system with 5 combos
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-25 15:06:56 +09:00
f85775dd3e feat: replace all hardcoded constants with config values
Replace hardcoded game constants with values from the config system:
- GameSession now receives *config.Config from Lobby
- TurnTimeout, MaxFloors, SkillUses, InventoryLimit use config values
- combat.AttemptFlee accepts fleeChance param
- combat.ResolveAttacks accepts coopBonus param
- entity.NewMonster accepts scaling param
- Solo HP/DEF reduction uses config SoloHPReduction
- Lobby JoinRoom uses config MaxPlayers

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-25 13:08:52 +09:00
f396066428 test: comprehensive tests for player effects, monster, and combat
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-24 15:06:01 +09:00
d3d7e2a76a feat: status effects (poison/burn), boss patterns, new relics
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-24 14:49:55 +09:00
01edb488f7 fix: game balance — gold scaling, solo DEF, floor-scaled items, healer targeting, AI fallback
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-24 11:17:23 +09:00
4db3ba1fc5 fix: clear monster taunt when warrior is dead 2026-03-24 10:27:38 +09:00
4fdd7a1ad0 feat: combat system — damage calc, co-op bonus, flee, monster AI
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-23 23:48:30 +09:00