Demonstrates two-pass deferred rendering: G-Buffer pass writes position, normal, albedo, and material to 4 render targets; lighting pass composites with 8 animated orbiting point lights plus a directional light using a fullscreen triangle. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
38 lines
1.0 KiB
TOML
38 lines
1.0 KiB
TOML
[workspace]
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resolver = "2"
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members = [
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"crates/voltex_math",
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"crates/voltex_platform",
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"crates/voltex_renderer",
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"crates/voltex_ecs",
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"crates/voltex_asset",
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"examples/triangle",
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"examples/model_viewer",
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"examples/many_cubes",
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"examples/hierarchy_demo",
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"examples/asset_demo",
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"examples/pbr_demo",
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"examples/multi_light_demo",
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"examples/shadow_demo",
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"examples/ibl_demo",
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"examples/deferred_demo",
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"crates/voltex_physics",
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"crates/voltex_audio",
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"examples/audio_demo",
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]
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[workspace.dependencies]
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voltex_math = { path = "crates/voltex_math" }
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voltex_platform = { path = "crates/voltex_platform" }
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voltex_renderer = { path = "crates/voltex_renderer" }
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voltex_ecs = { path = "crates/voltex_ecs" }
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voltex_asset = { path = "crates/voltex_asset" }
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voltex_physics = { path = "crates/voltex_physics" }
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voltex_audio = { path = "crates/voltex_audio" }
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wgpu = "28.0"
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winit = "0.30"
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bytemuck = { version = "1", features = ["derive"] }
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pollster = "0.4"
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env_logger = "0.11"
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log = "0.4"
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