- Add voltex_math/voltex_renderer dependencies - Fix color format to Rgba8Unorm (linear, prevent double gamma) - Correct bind group layout to match mesh_shader.wgsl - Add vec3 padding requirement for Rust uniform structs - Per-frame bind group creation for viewport renderer - Pan degenerate right vector guard Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>